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Head of Platform Product - Gaming EdTech Platform
New York City, New York, United States
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Head of Platform Product - Gaming EdTech Platform

Location: New York, NY (Hybrid)

Compensation: $180,000–$200,000 base


Our client, a gaming company focused on transforming educational engagement through interactive gameplay, is seeking a Head of Platform Product to lead the expansion of its educational gaming platform, creating solutions that connect with youth audiences globally.


Performance Objectives

  • Strategize and Lead: Develop and execute comprehensive platform product strategies that align with the company's mission and cater to diverse gaming and educational needs.
  • Drive Product Evolution: Analyze market trends and user feedback to innovate and iterate on product features, ensuring sustained growth and user engagement.
  • Enhance User Experience: Implement best practices in UX/UI design, prioritizing user-centric design across the gaming and learning experience.
  • Cross-Functional Collaboration: Partner with engineering, design, and marketing teams to launch and optimize new platform features.
  • Performance Tracking: Establish key product metrics and use data to refine offerings, drive improvements, and report on successes and opportunities to stakeholders.


Environment & Resources

  • Collaborate with a multidisciplinary team dedicated to merging gaming with education.
  • Reports directly to the Chief Technology Officer.
  • Manage and optimize budgets for product development initiatives.


Essential Qualifications

  • Proven experience in product management within the gaming or EdTech industries, with a strong track record of product innovation.
  • Expertise in leading cross-functional teams and managing complex product lifecycle processes.
  • Demonstrated ability to leverage data and insights to guide strategic decisions and optimize product design.
  • Strong understanding of user experience principles and design thinking methodologies.


What Our Client Offers

  • The opportunity to work at the forefront of gamified education at a pioneering-stage company.
  • Collaboration with a team focused on redefining digital learning experiences.
  • The chance to shape interactive, game-based learning environments for a global youth audience.


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