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Interactive Systems Developer - Bay Area, CA
San Francisco, CA
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Interactive Systems Developer

Location: San Francisco Bay Area (Hybrid or Onsite) 

Employment Type: Full-Time 

Compensation: $150,000 – $250,000 base + equity 

Tech Stack: C++, Python, React, TypeScript


About the Work

We’re building autonomous surgical robotics that dramatically reduce the learning curve for complex procedures. By combining off-the-shelf robotic hardware with proprietary planning, control, and machine learning algorithms, our systems execute surgical steps with greater speed and precision than human hands. Surgeons provide high-level guidance; the system handles the rest. At the heart of this innovation is an intuitive, real-time interface—your canvas.


The Role

We’re hiring a multidisciplinary Interactive Systems Developer to design and build real-time applications that blend robotics, game design, and front-end development. You’ll create tools and interfaces that power surgical robotics—merging control systems, 2D/3D visualization, and mobile/web UI. This is a high-impact role for someone who thrives at the intersection of creativity and technical rigor.


What You’ll Do

• Build interactive front-end applications for robotic control, real-time feedback, and simulation

• Design intuitive robotic control methods optimized for touchscreen devices

• Implement 3D visualizations using tools like Three.js, Unity, Unreal Engine, or Babylon.js

• Integrate sensor data, control systems, and user input across hardware/software teams

• Develop responsive web interfaces using TypeScript and frameworks like React or Lit

• Rapidly prototype and iterate on tools that merge gaming, robotics, and UI/UX

• Ensure accessibility, performance, and usability across platforms

• Collaborate with a diverse, interdisciplinary team focused on innovation and user-centered design


What You Bring

• Experience in game development or interactive 3D applications (Unity, Unreal Engine, etc.)

• Strong proficiency in TypeScript and modern front-end frameworks (React, Vue, Lit, etc.)

• Familiarity with 2D/3D rendering libraries (Three.js, Babylon.js, Godot, Pixi.js)

• Understanding of real-time systems and data streams (e.g., WebSockets)

• Strong design instincts and attention to user experience

• Comfort working independently and within cross-functional teams


Bonus Skills

(Not required, but a plus)

• Experience with ROS (Robot Operating System), Gazebo, RViz

• Familiarity with physics engines (PhysX, Bullet, Box2D)

• 3D modeling capabilities

• Mobile development experience (React Native, Flutter)

• Accessibility and inclusive design expertise



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