3d Environment Artist
Richardson, TX
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3D Environment Artist

W2 Contract 5-6 Months

Onsite, Richardson, TX

$30/hr + benefits


Our company creates and publishes original interactive entertainment content for video games worldwide. We are seeking an entry-level 3D Environment Artist (Contractor) to assist our team in in making AAA games.


Summary:

The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.


Responsibilities:

• Work collaboratively with artists and leads to create the game environments.

• Optimize 3d model for destruction and performance.

• Create destructible meshes.

• Create collision meshes.

• Assist senior artist on task.

• Set dressing and placing props in levels.


Qualifications:

• Some experience with world building, texturing, and lighting inside a game editor such as Radiant, Unreal, or comparable editor

• Some experience in environment asset creation using contemporary, real-time rendering methods.

• Understanding of modern 3D modeling packages

• Solid team player with strong work ethic and cooperative attitude

• Self-motivated and focused worker with good communication and collaboration skills

• Willingness to undertake technical R&D related to game environments creation.

• Good time management skills and efficient development processes, and the ability to apply those principles towards effectively meeting schedules and deadlines.

• Excellent oral and written communication skills


Preferred Skills:

• Passion for gaming, First Person Shooters in particular

• Experience using Modo.

• Experience in organic prop and environment creation

• Traditional art skills including sketching, illustration, painting, etc.

• University or equivalent art-related degree


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