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Senior Gameplay Engineer
Stockholm, AB
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Senior Gameplay Developer


Location: Stockholm, Sweden Engine: Unreal Engine 5


About the Role


A senior, broad-scope role for a developer who wants to shape the technical direction of a genuinely innovative product. You’ll own architecture decisions, drive R&D, and act as a technical enabler across the whole team, bridging gameplay, art, and animation disciplines.


Responsibilities


  • Define and build baseline architecture for new features
  • Lead R&D initiatives, including cutting-edge work on procedural character AI and naturalistic eye/body movement
  • Act as a “feature starter”: pull features forward and hand off to relevant disciplines with clear technical guidance
  • Collaborate with animators, artists, and gameplay developers to ensure smooth cross-discipline workflows


Requirements


  • 10+ years of experience in game development (or equivalent demonstrated seniority)
  • AAA studio background strongly preferred
  • Deep expertise in Unreal Engine 5
  • Experience with character AI, procedural systems, or animation tech is a significant advantage
  • Ability to think architecturally and plan for future implementation


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